package org.zb.controller;

import org.newdawn.slick.geom.Rectangle;
import org.zb.movement.Movement;
import org.zb.world.Scene;

public class GameController {

	public static ObjectController objectController = new ObjectController();
	
	public static Movement movement = new Movement();
	
	public static Scene scene = new Scene();
	
	public static Rectangle viewport = new Rectangle(0, 0, 800, 600);
	
	public static final int getOffsetX() {
		return (int) GameController.viewport.getMinX();
	}

	public static final int getOffsetY() {
		return (int) GameController.viewport.getMinY();
	}

}
